| | by Dknight, April 02, 2009 |
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| I entered the World of Warcraft as one of those people who was skeptical of the game. To my surprise, I've never had as much fun with any other game than I had with WOW. The story itself isn't bad and it made sense. The gameplay and controls was solid. There are many different races, classes, and styles of play to choose from for everyone. The graphics looking nice and sharp. They're not the greatest graphics, but this game was meant to be able to run on lower end computers. There is always something to do in the game whether you're adventuring solo or in a group, dungeon crawling, farming gold or materials, pvp, or even chatting with other players. There are a few cons to this game, but my have changed since I played (last played in 2008). The first is that there were some characters that seem to be overpowered. Also, depending on which server, Horde/Alliance ratio was kinda uneven. You occasionally get that annoying kid in the chats or on your team. And finally, this game could consume your life. |
| | by HaNNaHBnn1, February 09, 2009 |
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| this game is fucking awesome its incredible i love it more than anyother game ive ever played i play all day everyday i dont think ive sleep more than three hours at a time the hole time ive had it. |
| | by enricsmile4u, December 12, 2008 |
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| It's the best MMORPG ever! you meet lots of new friends from all over the world and you have fun with them. It gives you access to a whole new world and meet people that can/will help you with RL stuffs. I have now a lv80 warlock and my other 70s are on their way. It's true, it's very addicting and all other games out there, once you play this would seem like crap. Doomhammer server! Alliance FTW(altho we suck at pvp) |
| | by norma33jean, December 01, 2008 |
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| My boyfriend got me into WOW. I not almost have a 80 priest, and a 71 death knight. WARNING: Addicting. |
| | by lestatsdaughter, May 26, 2008 |
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| This game is freaking awesome! yes, it is a pay to play, but the fees help develop new expansions and keep the servers virus free, unlike free to play mmorpgs, unless they have special stores like maple story and feistam those are virus free as well. for the haters of WoW, GROW UP. |
| | by Paulske2005, May 15, 2008 |
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| omg i love this game i started playing over year ago and i have not gone a day without playing it for hours its so addicting. I have a level 70 undead warrior on the server Uther and its so much fun espically cuz u get to talk to people from all over the world you cant get much better than that! i cant wait for the expansion to come out this November. |
| | by CheesysmaX, December 21, 2007 |
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| Simply put, the best MMORPG out there today. It has everything: Stunning worlds, with 3 different main areas, each split up into many different sub-areas; Thousands of different character customization options; tons of opportunities to play either by yourself, or with a group; a well-balanced, vibrant PvP system, full of rewards to better yourself; for the more hardcore gamer, there is also many raids to choose from, ranging from the massive ten man tower, Karazhan, to the vast, difficult 25 man, Black Temple. To make things better, new areas, instances, and features are released every month/two months in downloadable, free patches. The only thing that many argue is a "downside" is the $15 a month. This isn't even an issue, though. For the price of what...3 packs of cigarettes?...You can throw away one of your addictions, and get right into a healthier alternative. |
| | by Cedonia, January 22, 2007 |
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| This game is a great sequel to Blizzard's Warcraft series. It doesn't really do a good job at summing up the rest of the story, it just kind of throws you into the world with a little story to give you a little bit of knowledge about what has gone on in the world of Azeroth. The PvP system is brilliantly devised and adjusted to the player's level. With the new expansion, this game is nothing short of perfection (even with the subscription fee). I have been playing since the launch date and it has only gotten better with time and it doesn't fail to hold your attention for hours on end as the rest of your life withers away around you without you knowing it (a sign of a very good game). The graphics aren't up to par but it is spec'd to allow people with low end and more expensive machines to play the game flawlessly. I give it 10s stars. |
| | by hotpantz04, December 05, 2006 |
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| omg i love this game i started playing over year ago and i have not gone a day without playing it for hours its so addicting and i miss it so much it expired last week and i dont get paid till next week lol so sad. but i have a lvl 60 warrior and its so much fun espically cuz u get to talk to people from all over the world you cant get much better than that!!! i cant wait for the expansion to come out |
| | by MetalBabyDolly, August 27, 2006 |
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| This game kinda sucks! Not only do you have to pay for it (15+ bucks a month), but the graphics really are not all that I expected. Of coarse I like things where the people look semi real and not cartoonish. That kinda just makes me loose interest really fast.. Guild wars is great, its FREE and the characters are more customizable and real looking. |
| | by Crimsontenacity, July 27, 2006 |
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This game is, quite simply, the best Fantasy MMORPG I have ever encountered. Having played during the entire 11 day Stress Test, I can honestly say it will probably be around even longer than EverQuest. This work of art has all the magic of EQ, without the many frustrations that finally caused me to give up on EQ (such as extreme grind, a very punitive death penalty, and being forced to group at high levels).
The graphics in WoW are awesome. Some people complain about the "cartoonish" colors, etc. I find these graphics to be very pleasing to the eye, and extremely well detailed and arranged. Guess this just shows that it isn't possible to please everyone, particularly those who go out of their way to find a flaw in other people's creations. To me, it is just right.
I won't elaborate on the basics of the game, such as the 8 races and 9 classes. Others have already covered them. Rather, I will focus on some other areas that are important to older players (I will soon be 60 years old, and no longer have the lightning-fast hand to eye coordination and sharp vision I once enjoyed).
There appeared to be no need for extremely quick reflexes in this game, but instead a player needs to use strategy and planning to avoid getting in over one's head. The wonderful hotkey bar across the entire bottom of the screen was very helpful and well thought out. Kudos to Blizzard for making such a great interface. The screen is not all cluttered up like it is in most games.
The game runs on a 24-hour clock, so it is dark nearly half the time. Blizzard wisely chose to not make the game black as night in most locations. It is possible to play effectively in caves and other usually extremely dark areas, without benefit of an external light. I thought this was a very wise decision and really enjoyed playing in those locations for the first time ever in an MMORPG. Some players complain that it is too bright. I would say to them: Turn down your Gamma control in the game if you like. Many of us do not have your young night-vision, and we are paying customers too. I think that Blizzard got this part just right.
The quest system in this game is better than I have ever seen. I actually liked doing quests, something I haven't previously enjoyed. Also, quests give lots of experience, and since they can usually be done on a casual basis, they don't require the same level of one-track focus that they do in other games I have played.
During this "way too short" Stress Test, I decided to try a variety of different characters and locations, so played the following characters: Night Elf Druid, lvl 12; Tauren Hunter, lvl 13; Human Mage, lvl 8; Human Warlock, lvl 6; Gnome Warlock, lvl 6; Troll Shaman, lvl 6. Unfortunately, I have a full-time job and could only devote about 40 hours a week to the game. The initial leveling rate is quite quick, with it slowing down a lot at about level 12. Just about right, IMO.
The game is bug-free, for the most part. It is way more bug-free than SWG is even today. Blizzard has done an excellent job with this game. |
| | by Thamrys_Phoenix, October 13, 2005 |
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In World of Warcraft, you create your alter ego by choosing from a variety of colorful races and powerful classes, and then you begin exploring, questing, and battling in Azeroth, the fantasy setting featured in Blizzard's Warcraft real-time strategy games. Fans of those games (especially Warcraft III and its expansion pack) will spot tons of references here, and they will be impressed at how faithfully World of Warcraft translates so many of Warcraft's little details and even some of the finer points of its gameplay into such a seemingly different style of game. Meanwhile, fans of other online role-playing games will be impressed at the sheer breadth and volume of content on display in World of Warcraft, whose setting seamlessly connects a bunch of wildly different-looking types of places and somehow makes them appear as if they all belong as parts of a whole.
World of Warcraft is superficially similar to numerous other games that came before it, and it clearly draws inspiration from some of them. The fundamentals are all here, such as fighting dangerous creatures (optionally including other players), exploring the countryside either alone or in the company of other players, undertaking various quests, gaining experience levels and new abilities, and acquiring powerful items. However, directly comparing World of Warcraft with any of its predecessors would be almost like pitting a professional sports club against a school team. With all due respect to the other online role-playing games out there, World of Warcraft is in a league of its own. The game clearly benefits from not being the first of its kind, as the design issues that plagued previous online role-playing games are handled extremely well in World of Warcraft. In addition, the game's own subtle innovations turn out to have a dramatic impact on the flow of the action from minute to minute, hour to hour, day to day, and beyond. So the particulars of the game's design--along with its incredibly vast, beautiful, majestic world--translate into a one-of-a-kind experience that seems fresh and original in its own right.
Fortunately, the game is very approachable. World of Warcraft is a complex game whose complexity is carefully disguised by a simple, highly legible, uncluttered interface and an impressive 3D graphics engine, which delivers high performance on a wide range of systems while not skimping on pure flash. The game's interface is so slick and easy to learn and understand, and the gameplay itself is so quickly intuitive, that there isn't even a tutorial to wade through; there are just some helpful, optional pop-up tool tips, as well as an excellent printed reference manual that goes into specific detail about most of the various aspects of play. It's also important to point out that World of Warcraft runs fast and smooth. You can go from your desktop to being in-game in just seconds, and it's virtually just one great, big, seamless world. Loading times are as rare as they are brief. They only crop up when traveling across the game's enormous continents or entering some specific higher-level zones that are instanced for each player group, which guarantees you a fresh challenge.
So World of Warcraft is painless to get into--with the possible exception of you needing a credit card or prepaid game card to create an account, as well as initially deciding on which sort of character to play, since so many of the options seem like they could be interesting. And it turns out they are. So why not try them all? The game lets you create multiple characters on the dozens of different available "realms," each of which is a unique instance of the gameworld that is capable of hosting thousands of simultaneous players. Some of the realms cater to role-playing fans that prefer to play in character the whole time, while other realms are custom-tailored for player-versus-player action. Regardless, World of Warcraft's realms are nicely (if not densely) populated already, and the unfortunate issues with login and lag that plagued the game when it first launched were mostly taken care of in a matter of days. The game just has a solid feel to it that's uncharacteristic of the genre, and for an online RPG, World of Warcraft is surprisingly responsive. Actually, no qualifications are necessary: World of Warcraft boasts the tight control and polished presentation that's desirable in any kind of game. |
| | by Aethios, September 28, 2005 |
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i give WoW a low rating because its PAY TO PLAY...There is a just as good (if not better) MMO out there that is free.
its called Guild Wars. If you like Doing the story line or just dukeing it out with other players in the hall of heroes (major pvp tournament) and you dont want to P2P then play gw... |
| | by Forbidden_Passion, September 12, 2005 |
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| Oh man WOW is such an incredible game. It is challenging yet easy to understand. The game is mostly played by guys, but it is defientely for girls also. The details and the storyline are amazing. Theres no way you can get tired of playing World of warcract. |
| | by enquea, May 23, 2005 |
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| Best mmorpg ever made. This game has everything for everyone, from the young to the old, the casual to the hardcore. Every player will find his/her place. Stunning visuals, elaborate storyline, thousands of quests and constant updates. If you know what an Elf is, you should try this game! Being a mmo, it does require a monthly subscription, but the cost is more than worth the endless hours of enjoyment. |
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